Browser based RPG Combat Incremental

I created this game almost entirely with Cursor and OpenAI Image generation. This included vibe coding a custom image processing pipeline specific to this game.

Over 80k lines of TypeScript, 70k lines of CSS, Python, documentation, etc.
Did this as a solo project. Definitely an example of something I would have never been able to accomplish without AI coding assistance.

I originally set out to try to do this entirely as a vibe code project, but ultimately had to help with architecture for the combat system and offline calculation engine. But all the UX, CSS, and front-end is completly prompt generated.

Thank you Cursor team for all the help!