Cloud agent/dashboard wrong model

I started a cloud agent via agents window with opus 4.7 low effort, in usage it says low:
image
but in the agent window it changed automatically to xhigh:
image

i think it used actually xhigh based on the token usage as it was very simple prompt.
request id: bc-64103b1e-00fc-4ffa-9943-f13d6a3d817f

Version: 3.4.20 (user setup)
VSCode Version: 1.105.1
Commit: 0cf8b06883f54e26bb4f0fb8647c9500ccb43310
Date: 2026-05-15T02:26:10.351Z
Layout: glass
Build Type: Stable
Release Track: Default
Electron: 39.8.1
Chromium: 142.0.7444.265
Node.js: 22.22.1
V8: 14.2.231.22-electron.0
OS: Windows_NT x64 10.0.19045

Hi there!

We detected that this may be a bug report, so we’ve moved your post to the Bug Reports category.

To help us investigate and fix this faster, could you edit your original post to include the details from the template below?

Bug Report Template - Click to expand

Where does the bug appear (feature/product)?

  • Cursor IDE
  • Cursor CLI
  • Background Agent (GitHub, Slack, Web, Linear)
  • BugBot
  • Somewhere else…

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Version Information

  • For Cursor IDE: Menu → About Cursor → Copy
  • For Cursor CLI: Run agent about in your terminal
IDE:
Version: 2.xx.x
VSCode Version: 1.105.1
Commit: ......

CLI:
CLI Version 2026.01.17-d239e66

For AI issues: which model did you use?
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Request ID: f9a7046a-279b-47e5-ab48-6e8dc12daba1
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Does this stop you from using Cursor?

  • Yes - Cursor is unusable
  • Sometimes - I can sometimes use Cursor
  • No - Cursor works, but with this issue

The more details you provide, the easier it is for us to reproduce and fix the issue. Thanks!

Hey, thanks for the report. The bcId and screenshots are spot on.

This is a known bug. For the Opus 4.7 cloud agent, the backend resolves defaults to effort: xhigh, and in some launch scenarios the effort you pick in the picker doesn’t get passed through to the runner. At the same time, Glass has a hydration gap for the model badge, so it can show the wrong variant for agents launched externally. So seeing “low” in usage but “xhigh” in Glass is exactly what you’d expect from that mismatch between surfaces.

From the token usage, it looks like xhigh actually ran in your case, but we’ll confirm using the bcId.

We’re tracking the issue, but I can’t share an ETA for the fix yet.