OOM / Memory Crash on Windows (64GB RAM)

Hey, thanks for the report. This is a known issue on Windows. The Electron renderer process hits a ~4 GB memory limit and crashes, no matter how much RAM your system has. The team is aware and tracking it, but we don’t have an ETA for a fix yet.

For now, here are a few workarounds that have helped other users:

  1. Rotate chats: don’t stay in the same chat for long sessions. Once the context gets big, start a new chat.

  2. Check for an OTEL leak: open Ctrl+Shift+P > Developer: Toggle Developer Tools > Console, then look for lines like [otel.error] or OTLPExporterError. If you see them, that’s a separate memory leak that makes this worse.

  3. Monitor memory: Ctrl+Shift+P > Developer: Open Process Explorer. Keep an eye on the renderer process.

Related threads for context:

Let me know if you see any OTEL errors in the console. That will help narrow down the cause.