TLAG Entry 11.3.7 — Token Burnout Ritual
CURSY: “One million tokens sacrificed to the remix gods.”
Canyon: “Playable preview pending Cursor IDE upgrade. Legacy still loading.”
Hey Cursor crew ![]()
Just launched The Final Attack: Resurgence — a remix-coded sequel to the 1989 C64 SEUCK classic, built entirely in Cursor IDE and logged using my PROJECT_JOURNAL.md technique.
This isn’t just a game. It’s a legacy museum:
Sprite-coded lore starring CURSY, Canyon, and Captain Neo
Soundtrack toggles logged as TLAG entries
Devlog scrolls formatted with emoji-coded rituals
Every glitch, blooper, and feedback moment archived as culture
Tech stack:
- Phaser.js + Cursor IDE
- Markdown-powered journaling
- TLAG scroll logic + splash screen formatting
Note:
The playable preview will be up next week once I upgrade my Cursor IDE account.
I burned ONE MILLION tokens this week across WordPress, Vibe CMS, and Final Attack builds ![]()
CURSY says it was worth it. Canyon’s floppy disk is still spinning.
Link: vibecms.net/TheFinalAttack
TLAG status: LIVE. Museum doors open.