It was great 2.5 hours of work!
- Senior AI (Main Agent) - GPT-5.2 XHigh
- Senior SWE - GPT-5.2 XHigh
- Middle SWE - Codex 5.2 XHigh
- Middle Coder - Gemini 3 Flash
- Junior Coder - Grok Code Fast
- Verifier - Gemini 3 Flash
Main Agent report (translated to Eng and censored via GPT-5.2)
Context & process (how the subagents worked exactly)
- Input: tasks from
TODO.md(195–234), plus context fromCargo.toml,assets/config/dev.ron,run.ps1. - Constraint: “CI is single-threaded” → at any moment, only one subagent was running, strictly sequentially.
- Principle: I didn’t give subagents the entire
TODO.md; in each prompt I quoted the exact items, to reduce noise and speed things up. - Quality control: after each package —
verifier(as you requested). For code packages I additionally ran local CI:.\run.ps1 -Fast -SkipLaunch. - Subagent memory: zero between calls → when returning “to the same agent” I re-sent the context (and the reasons / what exactly needed fixing).
Task clustering (from hardest to easiest)
Senior SWE (hardest)
- World-load refactor: unify entrypoints
LoadSave/F1/F9, single fallback +LoadReport. - Bench-scene policy: replace id-prefix with a directory (
SceneCategory/SceneFlags). - Bench stall: queues, metrics, stall warning/detection.
- 3 phases of
benchmark_world_load_*: Load(BulkLoad) → Stabilizing → Steady-state(Gameplay, 20s, p50/p95/p99, 1% low, worst hitch). - Trace tooling: rename/move
trace-*.jsoninto[censored]+.metadata.ron, update retention inbuild.ps1.
Middle SWE
- Cleanup transient world-bound on
VoxelWorldReplacedEvent(minimum — voxel brush previews). - Overlay: line
Present: {mode} @ {refresh_rate}Hz.
Junior Coder (simple/docs)
- Doc policy L0/L1/L2 in
doc/living_engine.md. - Traces doc: naming convention + where trace+metadata live and which cargo features.
Timeline: packages → verifier → reaction to issues
Package 1 — Senior SWE: “load unification + scene policy + bench phases + stall metrics”
-
Run:
Senior SWE(agent id:d9079214-1313-4492-a593-102c01d678e1). -
What it did: implemented the specified TODO items as one cohesive set of changes.
-
Check:
verifier(agent id:16feb59c-0201-4912-aa06-f4b814b33955) → OK. -
Extra check: my run
.\run.ps1 -Fast -SkipLaunch→ OK. -
Notes:
- It resulted in several large edits (incl.
src/client/[censored]andsrc/crates/living_engine/[censored]), but that matched the package scope.
- It resulted in several large edits (incl.
Package 2 — Middle SWE: “cleanup on world replace + Present/refresh overlay”
-
Run:
Middle SWE(agent id:e6d78bd7-d302-4e01-8cf3-f31d054a9bf0). -
Check:
verifier(agent id:d0fcb161-4bd7-42dc-87ed-69f2f7077ac5) → OK. -
Extra check: my run
.\run.ps1 -Fast -SkipLaunch→ OK. -
Observation: after this package I found an extra untracked file
src/client/[censored](basically a duplicate of existing logic).- I deleted it manually (without asking a subagent), to avoid leaving junk in the working tree.
Package 3 — Senior SWE: “trace naming + sidecar metadata + retention”
-
First run:
Senior SWE(agent id:ec90e619-a3c0-477d-b62c-61ef97d99b8e). -
Check:
verifier(agent id:1a80f265-cb9d-4040-9ec4-83c99adce677) found an issue:- JSON traces were renamed/moved, but
.metadata.rondidn’t actually appear. - Classification per your rule: not an architectural problem, but an execution/criteria context issue (ECS exit ordering).
- JSON traces were renamed/moved, but
-
Escalation/fix: I brought it back to the same level (Senior SWE) with a clarified requirement:
- write metadata after
app.run(), not via ECSLast/AppExit. Senior SWEstarted fixing it, but its report cut off at “clippy fixed, rerun CI” (agent id:c1f49e38-b1b0-45af-afed-5d50d9a56237with no final status).
- write metadata after
-
My pre-verification:
- I read the changes myself and saw that
finalize_trace_artifacts_after_run()now writes.metadata.ronafterapp.run()(so the guarantee improved). - I ran
verifieragain (agent id:40e1ab19-0a0e-4e06-8782-5a00c4853935) → OK.
- I read the changes myself and saw that
-
CI incident (non-code):
.\run.ps1failed because Windows locked[censored](“failed to remove file”).- I force-stopped the process (just in case) and deleted the exe, then
.\run.ps1 -Fast -SkipLaunchpassed.
-
Conclusion for the package: the “trace JSON + sidecar metadata” requirement is technically satisfied.
Package 4 — Junior Coder: “docs”
-
Run:
Junior Coder(agent id:cd4b6323-297f-46e0-a17f-b838a721ea4b). -
Check:
verifier(agent id:6aa3beb2-a801-4c8e-9af9-f1ec822724c5) → OK, and it separately noted that:- checkboxes in
TODO.mdwere set correctly (docs checked; manual “collect baselines / 3–5 runs” not checked).
- checkboxes in
Errors/failures in agent management (and how they were corrected)
-
Failed attempt to run Senior SWE with model=…: trying to specify the model manually was rejected by the system (only
fastis available).- Fix: reran without the
modelparameter.
- Fix: reran without the
-
Cut-off Senior SWE report while fixing
.metadata.ron: the agent said “clippy fixed, rerun” but without outcome.- Fix: I took over, verified by reading files + ran
verifierand CI myself.
- Fix: I took over, verified by reading files + ran
-
CI failure due to locked exe: external Windows/FS problem.
- Fix: delete
[censored]and rerun CI.
- Fix: delete
-
Junk file: appeared as untracked (temporary).
- Fix: deleted manually to keep the “no disposable code” rule.
What counts as “extra changes” (strictly fact-based)
-
Extra/junk:
src/client/[censored](untracked) — deleted.[censored](untracked) — deleted.
-
Not extra (expected new files):
src/client/[censored]— new module for trace tooling.src/crates/living_engine/[censored]— extracted module (part of refactor/line-limits).
Work quality & behavior of each subagent (detailed assessment)
Senior SWE (package 1: refactor/bench)
- Quality/accuracy: high (cohesive refactor, verifier/CI passed).
- Risk/complexity: high (many entrypoints, bench pipeline).
- Extra changes: low (most volume was task-driven).
- Speed: good, but a big diff.
Middle SWE (cleanup + overlay)
- Quality/accuracy: high.
- Extra changes: minimal.
- Speed: high.
- Constraint adherence: correct (no dependencies, low-overhead caching, “unknown” if refresh rate can’t be obtained).
Senior SWE (package 3: trace tooling)
- Quality: good, but first metadata implementation wasn’t “proven in practice”.
- Reaction to verifier: correct — the problem wasn’t architectural, it was about when the file is guaranteed to be written.
- Outcome: moving metadata writing to post-run made it reliable.
Junior Coder (docs)
- Quality/accuracy: good, changes were minimal and targeted.
- TODO checkboxes: set carefully (didn’t mark manual items).
verifier (as a control tool)
- Value: high.
- Critical catch: missing
.metadata.ron(caught a real gap between “implemented” and “actually works”).
Where to look (quick pointers)
- Trace tooling:
src/client/[censored],main.rs,build.ps1 - Docs:
doc/living_engine.md - Bench refactor:
src/client/[censored],assets/[censored] - World-load unify:
src/client/[censored],src/client/[censored],src/client/[censored]
At the end of the work, the Senior AI context is filled with 84.8K tokens out of 272K

