I’ve decided to open source my work (partly because I have no clue how to monetize it ) — these are various tools and tweaks I’ve been building to improve the overall experience when working with Cursor IDE Agent Chat.
Previously, I posted Agent Docstrings, and to my surprise, it even got two GitHub stars already
Now, I’d like to introduce you to my repository hub: Artemonim’s Agent Tools, and more specifically, to share my User Rules — Artemonim’s Agent Compass. The Compass went through major changes about two months ago. Around a month ago, I streamlined it a bit, and a couple of weeks back I made some tweaks to adjust Claude’s behavior during debugging (didn’t help much), and slightly toned down Gemini Pro’s ragequits.
So yeah — I’ve definitely tested it on myself. Most of the time I’ve been working in Python and Kotlin, though I also dabbled in JS/TS, and back when I first started writing the Compass, I had just begun exploring Cursor with C#.
Agent Compass
Status: Available
A comprehensive policy framework for AI-assisted development in Cursor IDE. Transform your AI assistant from a simple code generator into a disciplined, professional developer.
Agent Docstrings
Status: Partiarly-Available
Automatic code structure documentation that helps AI agents understand your codebase instantly. Generates “Table of Contents” summaries at the top of source files.
The current version has some issues with some supported languages, so a major overhaul is planned for version 2.0. That said, the tool can already enhance your workflow with AI Agents in your personal projects. And of course, I’d greatly appreciate any bug reports you send to me.
Agent Enforcer
Status: In Development
Automated code quality verification and enforcement tool. Ensures AI-generated code meets your project’s standards and best practices.
Expected Release: July 2025
Agent Viewport
Status: Planned
UI markup understanding tool for AI-assisted-developers. Helps AI agents comprehend and work with user interface code across different frameworks.
Expected Release: summer 2025