Cursor 3.0 - Agents Window syntax highlighting is broken

Hey, thanks for the detailed feedback.

On syntax highlighting, there aren’t any updates since last time yet. The issue is still being tracked. As soon as we have news, we’ll follow up in the thread.

About routing files from external apps (Unity, Godot, etc.) into the Agent Window instead of the Editor after 3.3, that’s a separate issue and not related to syntax highlighting. To avoid mixing topics in one thread, it’s best to raise this concern separately. There are already a few active threads about similar behavior you can join:

If none of those match your Unity or Godot case and the OS file association flow, please create a new bug report with screenshots and exact steps to reproduce. That makes it easier for the team to prioritize.