I’m assuming I will no longer be able to use it when switching to DotRush. Does it have its own support handling for Unity? For example, autocompleting built-in Unity function signatures and ensuring they aren’t marked as “unused” functions?
Aight then, I’m canceling my Cursor subscription and off to Windsurf.
And yeah, Microsoft might be technically right but VSCode popularity is also partly due to coasting on open source community and efforts and this is very ANTI open source direction.
DotRush has a very simple code, it’s very easy to add some additional features for Unity.
At the moment, DotRush does not support debugging for mobile devices (I think, but I did not check it), since this connects to the UnityEditor, not the mobile device.
I also cannot get this to work, and same as others im depending on the Unity extension for vscode which is using C# Dev Kit. If this wont work then im gonna cancel and go back to vscode, not being able to use basic shortcuts like ‘go to definition’ is more expensive for me than Cursor auto complete. I understand its a hard problem to solve but thats what you get when you build a company on top of a fork…