I was developing Unity projects using the C#, C# Dev Kit, and Unity extensions.
After C# and C# Dev Kit switched to Anysphere C#, the Unity extension no longer works with the new language server.
Please add support for Anysphere C# in the Unity extension.
I’m pinging @ravirahman so he can sort this out.
Hi, unfortunately the official unity extension is closed-source so it is not supported in Cursor. I would try using unity-tools.
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Thank you for the quick response.
Does this mean that it is currently impossible to debug Unity projects in Cursor?
As far as I know, unity-tools depends on Debugger For Unity, which itself relies on the old C# extension.
Since the old C# extension is no longer available, unity-tools cannot provide debugging either.
If that’s the case, do you have any plans or intentions to support Unity debugging in Cursor in the future?
I believe many Unity developers would benefit from this feature.
We’ll need to look into this further, to see what would be required to support Unity. Unfortunately, I do not have an estimate yet for when we will have a unity extension available.
Thank you for your response.
As a Unity developer, it is unfortunate that the Official Unity Extension cannot be used.
For now, I have been able to debug Unity at runtime by using an extension called dotrush.
For other users facing the same issue, I would like to share this Reddit link: